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Description
High Poly - 3ds Max
Used for normal map projection.
This model was produced for an Art Test for Liquid Development ([link]). The intent of the assignment was the demonstrate my ability to reproduce a real-world object using hard-surface modeling techniques.
These goggles were modeled from a real-world set, crafted by artisan Mike Brown. To learn more: [link]
Used for normal map projection.
This model was produced for an Art Test for Liquid Development ([link]). The intent of the assignment was the demonstrate my ability to reproduce a real-world object using hard-surface modeling techniques.
These goggles were modeled from a real-world set, crafted by artisan Mike Brown. To learn more: [link]
Image size
862x1500px 631.56 KB
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Comments8
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doh! thats more detailed than my current zbrush ones :/ nice work